Overheat everything

Overheat everything, they said. So I did. It’s always a matter of seconds, and in my case, a few seconds too late.

I was in my first Caldari Navy Hookbill, eager of targets and ready to fight. And most of all, I was in my new home, close to Caldari-Galente Faction Warfare space, Ishomilken system in the Citadel region. And… there was a bunch a corpies and nobody else around, so I setup a route through this low security space, to the system of Tierijev, looking for fights.

I found my luck in Okkamon system. Got myself on novice plex with corsed fingers, that one of locals (and there were many) will follow me in something, which I’ll be able to kill. Few seconds later a pilot in Federation Navy Comet frigate appeared and I’ve locked him. I was orbiting 500 meters around a beacon and pre-heated my all midslot modules (beside tracking desruptor) and was ready!

And fucking nervous as hell. My heart started to pump so much adrenaline, that I was blind from tunneling vision, and my only thought was: do not screw it up!

But I did.

He landed 5km from me and I was able to put my double webs and scram on him and managed orbit at 7,5km. My rockets started to purge his shields and after a time, I’ve noticed that I forgot to apply to him my tracking disruptor. So I did. His neutron blasters in that time erased 80% of my shield and I realized that something is wrong.

My TD has no range script!

So I decided to switch it off. He was deep in his armour and my even wasn’t scratched. And because my bloody tunneling vision I didn’t noticed that…

My overheated modules are gona burnout
My overheated modules are gona burnout

As you can see, scrambler is over 80% burned out, webs are right behind it. And I turned TD again, without loading the script. Sad truth had hit me right in my face: If I do not switch off overheat I’ll be dead!

First second: I decided to switch of overheat on scrambler. Got right button of my mouse when my cursor was over it, menu showed up and… warp scrambler module turned black.

Third second: I moved veeeryyyy slooooowly over afterburner….

Fourth second…

All midslot modules are gone
All midslot modules are gone

In fourth second I’ve managed to move my mouse over Overload stack icon and pressed left mouse button. Unfortunatelly, all modules was burned to coal, so my action resulted in switching happy green light over sad black mid-mods :/

Then I realized two things: I’m dead. And a fact, that my rockets are hitting without overheat, making 30% less damage than they could! Recovering from a shock, I was able to switch overheat on them, and watching how my ship is sinking, and his slowly goes into structure I’ve waved goodbye and started spamming nearest object.

Nearest object was a station, to which I warped and heard unpleasant voice saying that I’m not allowed to dock. Damn! I forgot about a timer. Quickly grabbed my capsule to some safespot, cursing in this moment a lot about my stupidity.

Okkamon system was in the middle of my route, 7 jumps in each direction from my stations. And it witnessed “gf gf” on local and I gave an explanation what just happened – comet pilot was sure that he won’t make it, and I flied off.

Overheat everything, the second attempt to not being inattentive

I was in the second hookbill making a long loop around huge FW fleet actions near Tama and neightbours. I’ve tried to hunt but they actively were following me, so I decided to jump in side road, making them lost my trail.

With success!

I thought that  losing next ship in such dumb way will be too much for newbie R1FTA pilot (and will bring a lot of shame).

In the system of Oinasiken, I found a Kestrel class frigate vessel visiting novice combat site plex. Because I’m a very brave pilot, I’ve jumped in. With everything pre-heated except TD and rockets.

Why not overheating rockets, I don’t know.

Then I started to close orbit on him because he was over 15km from the beacon.

I was closing… was closing… was closing…

He was burning out, making his orbit over 34 km and making me free of his warp disruptor. In meantime, I was in half of my armour and…

Doing nothing.

Completely! I’ve noticed, that I was so focused not to burn this time my modules, that I forgot to switch them on! Fortunatelly for my nerves, proudness and stupidity – I was 55km off him, when armour alarm started to buzzing and in ship in very bad shape, I was managed to bail off on nearest asteroid belt, then to safe spot.

Caldari Navy Hookbill Overheat Everything Edition
Caldari Navy Hookbill Overheat Everything Edition

What an evening! I’ve realized that my inattentiveness has a reason, the reason was a late night, so I said to corpies good bye, and went to sleep.

Lessons learned

  • there is no need to overheat if you have your target in range
  • overheat icon is faster than trying to make it via right mouse menu
  • pre-run modules while targeting

At least fight with the comet was mine in its first phase 😛

Fly dangerous!

Funny Wednesday with old pirates

It was a very funny Wednesday evening.

I was so happy that R1FTA accepted my application, that I’ve decided to burn all my small ships in Amarr-Minmatar FW region (if I fail) or of course better – to kill some sweet targets. On novice plexes. In my hookbil. So I’ve jumped and… found nothing. Then I’ve set course on Mehatoor, which allowed me visit Siseide and all that systems along the way.

Caldari Navy Hookbill

In Siseide there was nothing. I mean, nothing to fight, because scarred people were sitting in secret somewhere. Got borred, and jumped to next system. Situation was the same, and the same, and the same. Till I’ve jumped into the system full of red cruisers and BCs on gate.

– Damn! – was my thought. But no nerves, I’ve just looked around, decided that I try to bounce on my tactical bookmark and we’ll see.

Fortunatelly, I was able to made it! Five cruiser guys were too much for my lill’ hookbil, so I was jumping to the next system. Empty. So, next…

– Fuck!  – this time, there were cruisers and destroyers, more of them, blinking red as Devil’s Tattoo logo red is. This time I’ve started to saying goodbye to my ship but… made this again! I was able to break through and safe my position then I’ve looked at local:

Steven0ise > siema
Bubu Talib > siema :)
Steven0ise > latasz?
Ezoko > yep :)

(which translated from Polish simply means: “hi old friend, are you hunting like we are?”)

Those guys were well known to me, because… with some of them I’ve already did the pirate stuff!! Yaaay!!! In V O O D O O and Koza Z Piekla pirate corps. So, then was a fleet request, TS chit-chat and then I’ve played scout role in this small pirate gang. Yaaaar began!

After a time and heavy lurking in dozen systems, I’ve jumped to Sosala.

Three red ships, Slicer, Malediction and Orthrus, supported by neutral Stork class destroyer. Easy peasy for our Eight Man Pirate Fleet consisted from stabber, caracal, arbitrator, phantasms, ONI, T2 destroyer and my frig. We’ve jumped in and fight began.

The plan was simple: to wipe them from the gate, starting with Orthrus cruiser. And like every plan, this one as well didn’t stood a chance when faced with the enemy.

Orthrus was far away, we have catched malediction and then few more slicers appeared, followed by Armageddon Navy Issue class battleship and additional Orthrus cruiser. They wiped us, instead of we – them. Damn!

We killed malediction (which already was eaten mostly by gate guns) and they managed to kill our ONI, SFI and Phantasm pirate cruiser which I like the most, reducing us to 5 pilots being alive. We managed to bear off in various directions to our secret safe spots.

The rest of the night we spent on desperate looking for fights, but there were any. And with red killboard (with the little green accent) we have called it night.

Fly darengous!

Caldari Navy Hookbill